A Situationist Guidebook to every City

We will create a universal travel guide, which can be used anytime in any city for exploring, appropriating and enjoying the urban spectacle. It will lead people into situations and games and will encourage playing in and with the city.

Inspired by the playful strategies of the Dadaists and Situationists, during the workshop, we will play in and with the city. Our aim is to develop a sense for urban situations and to (re)discover the city as an urban readymade with countless situations to play with.

The overall goal is to create a universal travel guide, which can be used anytime in any city for exploring, appropriating and enjoying the urban spectacle. It will lead people into situations and games and encourage playing, city hacking, détournements and dérives. With our workshop we want to foster the participants to see familiar things differently and from completely new perspectives.

During the summer school we will develop the concept of such a travel guide, bring it to product maturity and design a crowdfunding campaign to finance the publication. The work is supposed to be created in a nomadic (situationist and dadaistic) manner, while strolling around and playing in the streets of Berlin. We want to produce ad hoc and in situ while using the opportunities the city offers. In this way, participants get to know innovative development, rapid prototyping and on site production as well as becoming familiar with alternative ways of funding and distribution methods.

The course is aimed at artists, architects, urban planners, landscape planners, game designers, educators, teachers and art educators.

 

 

Schedule

1st Day (Sunday):

Start (Introduction); first testing of methods and games

2nd Day (Monday):              

Game development

3rd Day (Tuesday):    

Game development           

4th Day (Wednesday):

Break; free work        

5th Day (Thursday):  

Prototype testing

6th Day (Friday):                   

Adjustments, fixation

7th Day (Saturday):              

Setting up the crowd funding campaign

Dr. Turit Fröbe is an architectural historian and an urbanist. For many years she taught as an assistant professor/visiting professor at the University of Arts Berlin and works as a non-fiction author. In 2014 she founded DIE  STADTDENKEREI, which offers unconventional playful communication projects to cities and municipalities, aimed at improving and upgrading cities by changing the perception of its citizens.

die-stadtdenkerei.de

Dipl.-Ing. Karsten Michael Drohsel is an urbanist, artist and game developer, who has been working at various universities for many years. He recently started to work at the HfWU Nürtingen were he is developing new methodologies for civic participation with games in landscape planning. He is the founder of Studio IN/stabil (Berlin) and Produktionskollektiv Wien (Vienna), which are both Entities for social and cultural urban development. He works on national and international projects for neighborhood-activation and -development.

www.studioinstabil.eu 

www.produktionskollektiv.net

 



Run period:
27.08.2023 – 02.09.2023
Course time:
10.00 am – 5.00 pm
Application Deadline:
28.07.2023

Course fee:
EUR 680

Min. number of participants:
16
Max. number of participants:
18

Available